So as my team and I prepare for Usability Test #2 I thought about how much we learned from the first test.
Basically we redesigned our whole game after the test. First of all we realized our instructions were not clear enough. Most of our testers did not realize right away that the game was played using the control keys and not the mouse.
We also realized that the last frame that revealed the answer was not very amusing. We realized that our game was fun because the testers wanted to keep playing the game again and wanted to try the level again if they failed it. As well, we got some positive feedback towards our idea. We also got some constructive feedback that called for major changes.
We are in the process of changing the main frame around so that we can reveal the "answer" as the player catches the sufficient amount of coffee cups (score increases). That is it for now, and I look forward to the feedback from next test this thursday.
Tuesday, March 10, 2009
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